cs.GT · 2026-08-09 · No. 79
Computer Science and Game Theory, 2026-08-09.
2 new papers in cs.GT. Titles, authors,
abstracts. Links to arXiv. Want this in your inbox every morning? Subscribe →
01 — The papers
2 entries-
01
AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games
Boning Li, Yu Chen, Longbo Huang
cs.GT · cs.AI · cs.CL · cs.LG · cs.MA
Deciding which of two agents is stronger means playing games until skill outweighs luck, and every game costs money, model inference, or expert time. Since the number of games needed is unknown, fixed-budget evaluations either keep paying after the result is settled or stop before the agents can be told apart, while naive optional stopping with an ordinary confidence interval invalidates the stated level. We make such an evaluation stop as...
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02
Resourced Authority A Mechanism-Design Model for Participatory Governance of Deployed AI Agents
Praphul Chandra, Sujit Gujar, Ganesh Ghalme
cs.GT · cs.AI · cs.MA
We give a formal mechanism design model for the continuous participatory governance of a deployed AI agent. The mechanism is built on the principle that governance should control an AI agent through resource allocation so as to make authorization self enforcing via compute budgets. The mechanism seeks to establish the Safe AI paradigm that compute is an effective governance lever. We situate our work as a compliance or commons overlay on a...
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