cs.RO · 2026-06-25 · No. 34

Robotics, 2026-06-25.

8 new papers in cs.RO. Titles, authors, abstracts. Links to arXiv. Want this in your inbox every morning? Subscribe →

01 — The papers

8 entries
  1. 01

    Learning Action Priors for Cross-embodiment Robot Manipulation

    Dong Jing, Tianqi Zhang, Jiaqi Liu, Jinman Zhao, Zelong Sun, Li Erran Li, Zhiwu Lu, Mingyu Ding

    cs.RO · cs.AI · cs.CV

    Most Vision-Language-Action (VLA) models build on a Vision-Language Model (VLM) backbone by attaching an action module and optimizing the full policy jointly. This design inherits strong visual and linguistic priors from the VLM, but leaves the action module to learn physical motion almost from scratch. As a result, the policy lacks an explicit motion prior, forcing early optimization to simultaneously discover temporal action dynamics and...

    arxiv.org/abs/2606.26095 · PDF

  2. 02

    FORCE: Efficient VLA Reinforcement Fine-Tuning via Value-Calibrated Warm-up and Self-Distillation

    Shuyi Zhang, Yunfan Lou, Hongyang Cheng, Yichen Guo, Chuyao Fu, Yaoxu Lyu, Xiaojie Zhang, Haoran Li, Pengwei Wang,...

    cs.RO · cs.AI

    Vision-Language-Action (VLA) models are often constrained by the imitation ceiling imposed by sub-optimal data. While Reinforcement Learning (RL) fine-tuning can surpass this limit, it is notoriously sample inefficient. This challenge arises from two core issues: (1) catastrophic initial unlearning due to an unstable Q-function and (2) inefficient policy updates caused by low-quality exploration data, often forcing a reliance on costly human...

    arxiv.org/abs/2606.26006 · PDF

  3. 03

    A 3D-Printable Dataset for Fair Testing and Comparisons of Tactile Sensors

    Dexter R. Shepherd, Nicolas Herzig, Phil Husbands, Andrew Philippides, Chris Johnson, William Kimbell

    cs.RO · cs.LG

    Existing texture datasets for tactile sensing primarily consist of sensor readings from a specific sensor interacting with available surfaces/objects rather than describing the textures themselves, limiting fair comparison between tactile sensors and hindering reproducible research. In this work, we introduce a 3D-printable dataset of mathematically defined textures designed to be fabricated reliably across different printers and filament...

    arxiv.org/abs/2606.25886 · PDF

  4. 04

    Power-Budgeted Underwater Vehicle Control via Constrained Reinforcement Learning

    Yinuo Wang, Gavin Tao, Yuze Liu

    cs.RO · cs.AI · cs.ET · eess.SP · eess.SY

    Underwater vehicles operate from a fixed onboard energy budget that propulsion rapidly depletes, so a controller that completes its task while drawing less thruster power directly extends mission range and endurance. Reinforcement learning yields capable model-free controllers for station-keeping and trajectory tracking, but optimizing task accuracy alone drives the policy toward oscillatory, energy-wasting actuation. The established remedy...

    arxiv.org/abs/2606.25680 · PDF

  5. 05

    Reliability-Asymmetric Spacecraft Autonomy: Co-Designing a Capable Learned GNC Stack with a Verified, Adaptation-Aware Runtime Shield

    Alireza Shojaei

    cs.RO · cs.AI

    Deep-space missions need onboard autonomy that is both capable and certifiable. Rule-based autonomy is certifiable but brittle, while learned autonomy is capable but hard to verify. We present AMPLE-GNC, a three-tier guidance, navigation, and control stack. Its capability path combines a small foundation-model commander that maps natural language to PDDL+, a constraint-screening verifier, and a fault-adaptive controller. All three are bounded...

    arxiv.org/abs/2606.25366 · PDF

  6. 06

    AI Coaching for Accelerating Human Skill Development with Reinforcement Learning

    Wei Wang, Enlin Gu, Antonio Loquercio, Haimin Hu, Rahul Mangharam

    cs.RO · cs.AI · cs.HC

    AI copilots can substantially boost human performance through shared control, but excessive assistance can induce over-reliance and skill atrophy. This paper studies how an embodied AI agent can act as a coach that accelerates human motor-skill development. We argue that effective coaching requires strategic scaffolding and stepping back that are aligned with the learner's capability, allowing productive failures that drive learning. We...

    arxiv.org/abs/2606.25337 · PDF

  7. 07

    RAVEN: Long-Horizon Reasoning & Navigation with a Visuo-Spatio-Temporal Memory

    Yixun Hu, Zhicheng Zheng, Lihan Zha, Chunwei Xing, Rajdeep Singh, Omar Hossain, Antonio Loquercio, Dhruv Shah

    cs.RO · cs.AI · cs.CL

    Long-term robot deployment requires a compact and scalable memory that preserves fine-grained visual semantics, grounds observations in space and time, and enables efficient storage and retrieval. In this paper, we propose RAVEN, an agentic memory system for long-horizon robotic question answering and navigation. RAVEN stores visual embeddings with pose and time in a vector database, and grounds retrieval in a spatial map to answer queries...

    arxiv.org/abs/2606.25206 · PDF

  8. 08

    AeroCast: Probabilistic 3D Trajectory Prediction for Non-Cooperative Aerial Obstacles via Transformer-MDN Architecture

    Syed Izzat Ullah, Jose Baca

    cs.RO · cs.AI · cs.LG

    Autonomous aerial vehicles operating in shared airspace must predict the future positions of non-cooperative obstacles to plan evasive maneuvers before a collision becomes unavoidable. Unlike cooperative systems that share intent, non-cooperative obstacles such as birds, uncontrolled drones, or debris exhibit multi-modal motion that deterministic predictors cannot adequately represent. Existing methods either rely on recurrent encoders that...

    arxiv.org/abs/2606.25122 · PDF

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